-- How to define an item that spawns a portable visual prop exports['qb-core']:CreateUseableItem("police_cone", function(source, item) local Player = exports['qb-core']:GetPlayer(source) if Player.Functions.GetItemByName(item.name) ~= nil then TriggerClientEvent("police:client:SpawnCone", source, "prop_roadcone02a") end end) Use code with caution. ox_target / QB-Target Context Layout
: The standard orange traffic cone used to block lanes or redirect vehicles.
Once a hash is located using a portable browser database, it can be instantly mapped into server frameworks:
: A comprehensive Hash List that includes pictures for objects, cars, skins, and weapons. You can filter specifically for "portable" or small items by searching for terms like "phone," "bag," or "medstation". fivem prop list with pictures portable
: Repositories like bitc0de's gallery offer categorized images specifically for inventory icons and props. Tools for Placing Portable Props
: Standard structural office seat frequently tied to seating scripts.
To make these items portable and placeable within your server, you need to map their text hashes to server-side item configurations. Below is an example configuration for popular FiveM placeable frameworks such as Waypoint Placeables on GitHub or native qb-core item settings: -- How to define an item that spawns
If you are placing 50 identical concrete barriers along a highway permanently, consider merging them into a single custom 3D model mesh rather than spawning 50 distinct entities. This minimizes the number of draw calls the game engine must handle simultaneously.
If the base game props aren't enough, you can find "FiveM Ready" packs on marketplaces like the Tebex Official FiveM Store or platforms like Etsy and GTA5-Mods. These are often "portable" in the sense that they are drag-and-drop resources: seating - GTAV Hashes
-- Example item table entry for qb-core/shared/items.lua Config.PortableProps = ['traffic_cone'] = name = 'traffic_cone', label = 'Traffic Cone', weight = 2000, type = 'item', image = 'traffic_cone.png', unique = false, useable = true, prop = 'prop_roadcone02a', -- The exact hash from the list above animation = 'mechanic' , ['police_barrier'] = name = 'police_barrier', label = 'Police Scene Barrier', weight = 5000, type = 'item', image = 'police_barrier.png', unique = false, useable = true, prop = 'prop_barrier_work05', animation = 'pickup_object' Use code with caution. Best Practices for Server Performance You can filter specifically for "portable" or small
: Barriers, fences, scaffolding, and heavy machinery for work-site roleplay.
Use the menu's attachment tools to move, rotate, and place the object perfectly.
Export the prop names to a .txt file.
Using a properly configured allows for dynamic roleplay. Always check for updated, optimized props using Pleb Masters to ensure your server performance remains high. If you'd like, I can:
Use to access GTA V’s update.rpf and x64.rpf archives. Navigate to: