Because RTGI 0.17.0.2 does not require hardware-specific RT cores (like Nvidia's RT cores), it can run on that supports ReShade, including AMD Radeon and older Nvidia GTX cards.
Unlike native RTX ray tracing that requires specific hardware, RTGI is .
Early benchmarks suggest a 15-20% performance gain over version 0.16 on the same hardware (tested on an RTX 3060 and RX 6700 XT). rtgi 0.17.0.2
It typically requires a capable GPU (like an NVIDIA RTX series) to maintain high framerates at 4K resolution.
Before diving into the specifics of version 0.17.0.2, let’s establish the baseline. RTGI (Ray-Traced Global Illumination) is a proprietary ReShade filter that simulates how light bounces off surfaces. Unlike screen-space ambient occlusion (SSAO), which only darkens creases, RTGI calculates the color bleed and indirect lighting that occurs when light hits a colored wall, a character’s skin, or a grassy field. Because RTGI 0
Note: As this is a premium/beta shader, it is traditionally accessed through Pascal Gilcher's Patreon.
This version was released through Pascal Gilcher’s Patreon, which provides early access to experimental, high-quality shader features. It typically requires a capable GPU (like an
It casts rays within that space to detect where light should hit, bounce, or be blocked.
: Open the ReShade Add-ons tab. Check the box for "Copy depth buffer before clear operations" to keep the engine from wiping spatial data prematurely.
The Patch Notes of the House