: Striking a Warrior Dream boss with the Dream Nail during their defeat animation could previously cause the game to hang.
: Resolved a bug where a "floaty" double jump would fire instead of a normal one. Fury of the Fallen : Increased the damage multiplier from x1.5 to Uumuu Battle
) failed to apply while wall-sliding, ensuring combat felt consistent regardless of the Knight’s position. Balance Tweaks hollow knight 1031 upd
However, due to the release of being next-gen focused (and the release of PS5/Series X consoles), the PS4/Xbox One versions effectively ceased major updates after this build, making "1031" the definitive "Final Version" for that hardware generation.
: Hornet's needle hitbox no longer remains active if she is stunned mid-attack. The Fury of the Fallen charm’s damage multiplier was increased from x1.5 to x1.75. : Striking a Warrior Dream boss with the
Addressed a frustrating glitch where a double-jump instruction would fire instead of a normal jump. This previously triggered a weak, floaty jump that disrupted platforming segments.
Hollow Knight 1.0.3.1 live for all players - Steam Community Balance Tweaks However, due to the release of
The is a historical, foundational patch released by developer Team Cherry that resolved several critical mechanical bugs. This early-lifecycle update fixed issues involving the Knight's double-jump mechanics, hitboxes during wall sliding, and broken in-game speedrun timers.
Occasionally, Team Cherry releases these builds in the "Public Beta" tab for testing.
Orbs correctly track or dissipate upon colliding with architecture.
Are you trying to mod the game or use a specific tool like the ?
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