Rtgi | 01702 Release Fix
Click Edit Global Preprocessor Definitions in the ReShade UI. Change RESHADE_DEPTH_INPUT_IS_REVERSED from 0 to 1 (or vice-versa). This is the most common fix for flat, non-reactive RTGI shading. Step 3: Configure the Add-ons Menu
: The primary purpose of this "release fix" was to resolve compilation errors users faced with ReShade version 4.9.1. File Dependency Updates : Users were advised to replace the common.fxh
Follow these solutions in order to resolve the issue and force the RTGI shader to compile successfully. Fix 1: Update ReShade to the Latest Version rtgi 01702 release fix
Version 0.17.02 changed how ReShade handles screen-space data and depth buffers. This structural shift causes two primary conflicts:
: Resolved immediate crashes and bugs introduced in the initial 0.17 branch. Click Edit Global Preprocessor Definitions in the ReShade UI
The "fix" isn't just installing the file; it’s about configuring ReShade to understand the game’s depth. Open ReShade ( Home key in-game). Go to the tab.
: Manually add or edit the [INPUT] section in the ReShade.ini file located in the game directory to define the menu toggle key (e.g., KeyMenu=36,0,0,0 for the Home key). 4. Conclusion Step 3: Configure the Add-ons Menu : The
If you are currently experiencing the washed-out issue, follow these steps to resolve it. 1. Update iMMERSE Headers
The "01702" in your search query likely refers to version —a specific iteration of Marty McFly's popular mod. Users in various modding communities have documented challenges with this version, particularly when used with specific games.
The preset attempts to pull depth data from protected game memory, causing an instant crash to desktop (CTD). Step-by-Step Fixes for RTGI 01702
