: Deforming meshes (like a moving curtain) can now act as emission sources for smoke and fire simulations. Rigid Body Scaling
| Workload | C4D 2024.1 + Redshift (Rosetta) | C4D 2024.2 + Redshift 3.5.24 (Native) | Improvement | | :--- | :--- | :--- | :--- | | (1080p) | 4 min 20 sec | 0 min 48 sec | 5.4x faster | | Pyro Explosion Cache (150 frames) | 12 min | 7 min | 1.7x faster | | Heavy Scene IPR (M3 Max Mac) | 18 fps | 32 fps | 78% smoother |
A crucial tool for motion graphics artists handling motion capture (mocap) data, the new Key Reducer cleans up dense animation curves.
For professionals who demand the level of fidelity without sacrificing render time, this is your new standard. Upgrade today, and transform your viewport into a real-time cinema.
To prove the "Top" status, we ran a benchmark scene using an Apple Mac Studio M2 Ultra (76-core GPU) and a custom PC with an NVIDIA RTX 6000 Ada.
: Allows artists to lock specific versions of an asset even if newer ones are available in the library.
(Real-Time) is now fully stable in 3.5.24. Previously, RT was a preview tool with missing features. Now, RT supports:
While fully supported on modern versions of Windows 10 and 11, certain third-party licensing wrappers or RLM floating licenses can have strict version dependencies. Always verify OS compatibility updates prior to deployment.