Op Player Kick Ban Panel Gui Script Fe Ki Better

Never use high-level admin panels on your main account. Roblox anti-cheat detection has improved drastically.

Below is a structured technical report based on common requests from Roblox exploiters and developers.

-- Advanced OP kick (invisible) coroutine.wrap(function() target.Character = nil wait(0.1) target:Destroy() end)()

local remote = Instance.new("RemoteEvent") remote.Name = "AdminCommand" remote.Parent = ReplicatedStorage op player kick ban panel gui script fe ki better

-- Remote listener remote.OnServerEvent:Connect(function(player, command, target, reason) -- Check if command sender is admin (You can expand this) local isAdmin = (player.UserId == YourUserIDHere) -- Or check group rank

Building an OP modern admin panel requires moving past old local-side patches ("KI methods") and embracing strict client-to-server validation via FilteringEnabled. By writing secure remote calls and backing your ban panel up with a persistent DataStoreService , you ensure that bad actors stay removed from your instances permanently.

An older scripting community shorthand for local-side disruptive scripts. Never use high-level admin panels on your main account

The "OP" part of the panel, often used to disrupt the server. Chat Spy: Ability to read all player messages. Understanding "FE KI" (FilteringEnabled Kick/Inject)

For bans to persist across game sessions, you need to implement DataStore storage. The system should:

Inside your Server Script, you will create a whitelist: -- Advanced OP kick (invisible) coroutine

If you download a script from 2019 that uses game.Players:FindFirstChild("name"):Kick() inside a LocalScript, it will do . FE blocks it. Our script must use RemoteEvent:FireServer() .

When an admin clicks the Kick button, your LocalScript should fire the appropriate RemoteEvent, sending along the target player's name and reason. The server script then verifies the admin's permissions before executing the command.

-- ServerScriptService: AdminServerLogic local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local AdminPanelEvent = ReplicatedStorage:WaitForChild("AdminPanelEvent") -- CONFIGURATION: Add the UserIds of authorized administrators here local AllowedAdmins = [12345678] = true, -- Replace with your Roblox UserId -- Alternative: Group-based permissions local MIN_RANK_REQUIRED = 250 local GROUP_ID = 0000000 -- Replace with your Group ID local function isPlayerAuthorized(player) -- Check UserId list if AllowedAdmins[player.UserId] then return true end -- Check Group Rank (uncomment the lines below if using group permissions) --[[ if player:IsInGroup(GROUP_ID) and player:GetRankInGroup(GROUP_ID) >= MIN_RANK_REQUIRED then return true end --]] return false end AdminPanelEvent.OnServerEvent:Connect(function(player, action, targetName, reason) -- CRITICAL SECURITY: Verify the player firing the event is actually an admin if not isPlayerAuthorized(player) then warn(player.Name .. " attempted to exploit the admin panel event.") player:Kick("Exploiting detected: Unauthorized remote execution.") return end -- Locate the target player local targetPlayer = Players:FindFirstChild(targetName) if not targetPlayer then -- Attempt a partial username match if exact match fails for _, p in ipairs(Players:GetPlayers()) do if string.sub(string.lower(p.Name), 1, #targetName) == string.lower(targetName) then targetPlayer = p break end end end -- Handle case where target is not found if not targetPlayer then print("Target player not found in server.") return end -- Prevent lower admins from targeting the game owner or themselves if targetPlayer == player then return end -- Execute the requested action reason = reason or "No reason provided." if action == "Kick" then targetPlayer:Kick("\n[Admin Action]: You have been kicked.\nReason: " .. reason) elseif action == "Ban" then -- Utilizing Roblox's built-in modern Ban API local banConfig = UserIds = targetPlayer.UserId, Duration = -1, -- Permanent ban DisplayReason = "[Admin Action]: Permanently Banned.\nReason: " .. reason, PrivateReason = "Banned via Admin Panel by " .. player.Name local success, err = pcall(function() Players:BanAsync(banConfig) end) if not success then warn("Ban failed: " .. tostring(err)) end elseif action == "Kill" then local character = targetPlayer.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Health = 0 end end end end) Use code with caution. Step 2: Designing and Scripting the Client Interface Now, build the GUI that the administrator interacts with.

Text inputs that feed custom messages directly to the penalized user's disconnection screen.