Does Lilypad of Fertility Work with Botany Pots? This incompatibility is exclusive because of how the two mods process growth: the Lilypad of Fertility targets standard world block ticks and traditional farmland , whereas Botany Pots function as self-contained, tile-entity inventories that completely ignore external, area-of-effect block updates.
If you are deciding between expanding a Botany Pot array or transitioning to an open-world farm accelerated by Lilypads of Fertility, consider this direct comparison:
tool to manually accelerate the Botany Pot's internal clock for a temporary, massive speed boost. Fertilizers
If you find that the Lilypad of Fertility is not working with your Botany Pots, the solution is straightforward: does lilypad of fertility work with botany pots exclusive
On the official GitHub for Botany Pots, Darkhax (the author) has stated: "External growth modifiers that rely on random ticks or hardcoded CropBlock instances will not function. Use the internal upgrade system."
The primary reason the Lilypad of Fertility fails to interact with Botany Pots is a matter of .
This limitation isn't unique to the Lilypad of Fertility. Botany Pots are notoriously immune to almost all block-level area-of-effect (AoE) growth accelerators. Green Grove Sigils do not work. Does Lilypad of Fertility Work with Botany Pots
: To speed up Botany Pots, you should focus on using higher-tier soils (like Insanium or Supremium) or other specific mod interactions like "Time in a Bottle" or certain tick-accelerating machines .
If you’re stuck with slow production, don't give up. There are other ways to boost your output: Botany Pots Tiers : This is a common add-on mod that introduces
The mod has a built-in system for . While many are defined by the modpack, you can often use something as simple as Bone Meal. Fertilizers If you find that the Lilypad of
This is not native behavior.
: Traditional crops rely on "random ticks" in the world. Lilypads of Fertility (from the Reliquary mod) speed these up. Internal Timers
The timer in a Botany Pot is driven by the game's tile entity tick handler. It ignores: