: You can station a soldier, scientist, or engineer as an advisor to boost job efficiency and detect faceless spies. 3. Overhauled Soldier Progression The mod expands your tactical options with 8 primary classes and a redesigned officer system. Long War 2 - Quick Start Guide - XCOM Commander's Journal
The fundamental rule is to run as much Intel as possible in your active, non-liberated regions. You should consider (putting all but two rebels on Hide) when the region strength (STR) reaches 5 or 6 (enemy presence there becomes too high), as missions become incredibly difficult and retaliation risk soars.
In LWotC, Chosen have strength levels (1-5) and adapt to your tactics.
Use your Shinobi to spot an enemy pod. Position the rest of your squad in defensive high-cover or overwatch positions, then trigger the pod on the enemy's turn or with a long-range Sharpshooter shot.
You will lose soldiers. You might lose missions. In Long War, losing a mission but saving your soldiers is a success.
A good starting facility build order is:
This guide is designed for , the massive community-driven overhaul that brings the intense, strategic depth of the original XCOM: Enemy Within Long War mod to XCOM 2 [1].
This is the baseline. The enemy activity will match what was listed on the mission preview.
I can provide specific tactical builds or counter-strategies for your exact situation. Share public link